Loadout Types
Adding additional loadouts and items to a vehicle type is simple.
Last updated
Adding additional loadouts and items to a vehicle type is simple.
Last updated
All vehicle loadout types should be defined in the bootTypes.json
file, this file uses JSON and may be confusing at first but if you read the documentation below and make sure you put everything in the right place you'll have no issues.
The standard layout for a vehicle boot type has been provided below. In both the Weapons and Objects section you will see an entry explaining what each value is followed by an example of what could be there.
The first step is to replace SPAWNCODE
with the Spawn Code of your vehicle.